About

It's Me!

Nick Stephas is a 3D modeler, animator and artist. He recieved a bachelor's degree in animation from the Savannah College of Art and Design in Atlanta, Georgia. Nick has a passion for interactive entertainment, and would love to contribute to the production of your game. He currently works as a freelance 3D artist in Atlanta.

Start

Animation

Pecking Order Animation 3D Cardboard Theater

Models

Zombie Space Man Bird Secretary Bird Zombie Biker Chick

Environments

Video Game Level Dungeon

Illustrations

Biker Chick Biker Chick Biker Chick Maintenance Man

Contact

digitalnas [at] gmail.com
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This is a short animated film that I created. The models, environments and animation were created using Autodesk Maya.

This is a project that I created for Soapbox Studios. The models, animation, lights and UV maps were made using Autodesk's Maya.

This is a character that I created using a combination of Autodesk's Maya and Pixologic's ZBrush.

This is a character that I created using a combination of Autodesk's Maya and Pixologic's ZBrush.

This is a character that I created using a combination of Autodesk's Maya and Pixologic's ZBrush.

This is a character that I created using a combination of Autodesk's Maya and Pixologic's ZBrush.

This is a character that I created using a combination of Autodesk's Maya and Pixologic's ZBrush.

This is an interactive game environment that I created using Epic's Unreal level editor. All of the geometry and textures were created using Autodesk's Maya.

The Dungeon

This is an environment that I built, textured and lit using Autodesk's Maya.

The Dungeon

This is a sketch for my Zombie Battling Biker Chick.

The Dungeon

This is a sketch for my Zombie Battling Biker Chick.

The Dungeon

This is a sketch for my Zombie Battling Biker Chick.

The Dungeon

This is a sketch for my Interstellar Maintenance Man.