Joy Update 03

It's been a while, hasn't it?

I had to take a break from developing Joy to deal with, well, life. I hadn't forgot about her though-quite the contrary, in fact; I couldn't STOP thinking about her!

I've completed the low poly modeling of Joy and am now about 50% complete with sculpting in ZBrush. I've been studying muscular anatomy to make sure I'm keeping proportions accurate. So far, I'm pleased with my progress. When sculpting, I find that it can be easy to become a bit overzealous when adding form to a base mesh, which can result in an unwanted amount of extra mass that can destroy the silhouette and feel of the character.

Check out the photos below.

Joy_06.jpg
Joy_07.jpg

 

 

Joy Update 02

I've been steadily working on the model for Joy. I'm happy to report that she's almost ready for sculpting in ZBrush. Have a look at my progress so far:

Joy_04.jpg

Joy Update 01

Hi everyone! I know it's been a while since I've updated my blog, but rest assured that I've been quite busy. I'll have some new animation of the Toy Thief to show you all soon, but today I'd like to post an update about my newest character; her name is Joy. Take a look at the concept art below.

Joy_06.jpg

Joy isn't a monster, or a ninja, or a mutant or anything fantastical. Instead, she's a regular person like the rest of us, chasing her dreams and forging a path through this crazy life. My goal for Joy is to create a realistic person, so that I may practice animating a person emoting and speaking. This will be quite a challenge, for sure! 

Have a look at Joy's 3D model in progress.

 

 

Toy Thief 25-Animation 01

Rigging complete! After months of work, I've finally completed production on the Toy Thief model, and I'm now beginning the animation production. The Toy Thief will star in a 3 to 5 minute animated short that I'm creating. Have a look at the walk cycle I created below, and stay tuned for more updates!

ToyThief44.jpg